Main Skills
Each Mercenary Slimes possess own unique skills. In addition to those skills, they can have bonus effects when they are used in Guild Wars, Slimes Races etc.
Main Skills of 28 Mercenary Slimes
Formation Effect → Applies only when the unit is placed in the team formation (PvE & PvP).
Owned Effect → PvE: applies even if not deployed. PvP: applies only for deployed units.
Shield SL
Stuns the enemy for 3 seconds.
Increases HP by 10%
Reduces damage taken from enemies by 5%
Gain a shield equal to 20% of max HP at the start of battle
Drill SL
Grants 'Ignore Defense' to self for 5 seconds.
Increases ATK by 10%
Increases damage dealt to enemies by 5%
Increases attack speed by 20% for 3 seconds at the start of battle
Blast SL
Deals 300% attack damage to one enemy and stuns them for 1 second.
Increases ATK by 10%
Increases critical damage by 10%
Gain 10% increased ATK for this stage upon defeating an enemy
Nur SL
Heals the ally with the lowest HP by 10% of your max HP.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
Lava SL
Deals damage equal to 5% of your max HP to the enemy and inflicts 'Healing Block' for 5 seconds
Increases HP by 10%
Reduces damage taken from enemies by 5%
Gain a shield equal to 20% of max HP at the start of battle
Bark SL
Grants 'Rapid Regeneration' to self for 5 seconds
Increases HP by 10%
Reduces damage taken from enemies by 5%
Gain a shield equal to 20% of max HP at the start of battle
Ice Spear SL
Deals 200% damage to the enemy and inflicts 'Freeze' for 1 second.
Increases ATK by 10%
Increases damage dealt to enemies by 5%
Increases attack speed by 20% for 3 seconds at the start of battle
Vine Whip SL
Moves to the farthest enemy, deals 200% damage, and inflicts 'Bleed' for 3 seconds.
Increases ATK by 10%
Increases damage dealt to enemies by 5%
Increases attack speed by 20% for 3 seconds at the start of battle
Flame Cannon SL
Deals 250% damage to the enemy and stuns them for 1 second.
Increases ATK by 10%
Increases critical damage by 10%
Gain 10% increased ATK for this stage upon defeating an enemy
Ice Bow SL
Deals 100% attack damage to all enemies and has a 50% chance to freeze them for 2 seconds.
Increases ATK by 10%
Increases critical damage by 10%
Gain 10% increased ATK for this stage upon defeating an enemy
Franken SL
Deals 100% damage to all enemies and has a 50% chance to inflict 'Stun' for 1.5 seconds.
Increases HP by 10%
During battle, restores 6% of Max HP each time 'Stun' is triggered
Gain a shield equal to 20% of its maximum HP at the start of battle.
Wolf SL
Deals 400% damage to a single enemy. If the target is defeated, the skill is cast once more.
Increases ATK by 10%
Inflicts 'Unhealable' on enemies hit by the skill for 2 seconds.
Defeating an enemy increases its Attack by 10% for this stage.
Bat SL
Deals 250% damage to 2 enemies and inflicts 'Energy Decomposition' for 3 seconds.
Increases ATK by 10%
Reduces the target’s current Energy by 15% of their Max Energy when the skill hits.
Defeating an enemy increases its Attack by 10% for this stage.
Skull SL
Heals the ally with the lowest HP for 25% of the caster’s Max HP, then grants 'Overflowing Power' to all allies for 3 seconds.
Increases HP by 10%
During battle, has a 30% chance to cast the skill each time an enemy is defeated.
Recover 10 energy on critical hit
Flower Field SL
Grants 'Rapid Regeneration' to all allies for 3 seconds.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
Hot Spring SL
Grants 'Overflowing Power' to all allies for 5 seconds.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
Glacier SL
Grants 'Frost Veil' to all allies for 10 seconds
Increases HP by 10%
Reduces damage taken from enemies by 5%
Gain a shield equal to 20% of max HP at the start of battle
Fladiator SL
Recovers HP equal to 500% of attack and grants 'Focus' buff for 10 seconds.
Increases ATK by 10%
Reduces damage taken from enemies by 5%
Increases attack speed by 20% for 3 seconds at the start of battle
Mana Bloom SL
Deals 250% damage to one enemy and inflicts 'Energy Breakdown' for 5 seconds.
Increases ATK by 10%
Increases critical damage by 10%
Gain 10% increased ATK for this stage upon defeating an enemy
Clear SL
Heals 2 allies for 15% of your HP & removes 1 debug from them.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
Steelbash SL
Deals 300% damage to 1 enemy and Stuns for 1.5s
Increases ATK by 10%
Iron-type mercenaries are immune to Bleed.
Deals +300% damage to Stunned enemies.
Flamdancer SL
Deals 150% damage to 3 enemies and inflicts Burn for 2s.
Increases ATK by 10%
Fire-type mercenaries are immune to Stun.
When an enemy dies, all allies recover HP equal to 250% of caster's ATK.
Frostreaver SL
Pulls 1 enemy from the backline to the front, deals 300% damage, and has a 50% chance to Freeze for 2s (prioritizes ranged enemies).
Increases ATK by 10%
Water-type mercenaries are immune to Burn.
Deals +300% damage to Frozen enemies.
Thornja SL
Deals 150% damage to 3 enemies and inflicts Bleed for 2s.
Increases ATK by 10%
Nature-type mercenaries are immune to Freeze.
When an enemy dies, the caster recovers 100% Energy.
Gearblade SL
Deals 125% damage to all enemies. (Deals double damage to Shields)
Increases ATK by 10%
Increases critical damage by 10%
Gain 10% increased ATK for this stage upon defeating an enemy
Embersage SL
Revives 1 dead ally with 30% HP. If no ally is dead, heals the ally with lowest HP by 50% of caster’s HP.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
TidecallerSl SL
Unleashes a “Wave of Change” across the battlefield.
Increases HP by 10%
Restores 50% energy at the start of battle
Recovers 10 energy when landing a critical hit
Grovewarden SL
Grants “Verdant Veil” to self twice.
Increases HP by 10%
Reduces damage taken from enemies by 5%
Gain a shield equal to 20% of max HP at the start of battle

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