Main Skills

Each Mercenary Slimes possess own unique skills. In addition to those skills, they can have bonus effects when they are used in Guild Wars, Slimes Races etc.

Main Skills of 24 Mercenary Slimes

Formation Effect → Applies only when the unit is placed in the team formation (PvE & PvP).

Owned Effect → PvE: applies even if not deployed. PvP: applies only for deployed units.

SL Name
Main SKill
Skill 2
Skill 3
Skill 4

Shield SL

Stuns the enemy for 3 seconds.

Increases HP by 10%

Reduces damage taken from enemies by 5%

Gain a shield equal to 20% of max HP at the start of battle

Drill SL

Grants 'Ignore Defense' to self for 5 seconds.

Increases ATK by 10%

Increases damage dealt to enemies by 5%

Increases attack speed by 20% for 3 seconds at the start of battle

Blast SL

Deals 300% attack damage to one enemy and stuns them for 1 second.

Increases ATK by 10%

Increases critical damage by 10%

Gain 10% increased ATK for this stage upon defeating an enemy

Nur SL

Heals the ally with the lowest HP by 10% of your max HP.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

Lava SL

Deals damage equal to 5% of your max HP to the enemy and inflicts 'Healing Block' for 5 seconds

Increases HP by 10%

Reduces damage taken from enemies by 5%

Gain a shield equal to 20% of max HP at the start of battle

Bark SL

Grants 'Rapid Regeneration' to self for 5 seconds

Increases HP by 10%

Reduces damage taken from enemies by 5%

Gain a shield equal to 20% of max HP at the start of battle

Ice Spear SL

Deals 200% damage to the enemy and inflicts 'Freeze' for 1 second.

Increases ATK by 10%

Increases damage dealt to enemies by 5%

Increases attack speed by 20% for 3 seconds at the start of battle

Vine Whip SL

Moves to the farthest enemy, deals 200% damage, and inflicts 'Bleed' for 3 seconds.

Increases ATK by 10%

Increases damage dealt to enemies by 5%

Increases attack speed by 20% for 3 seconds at the start of battle

Flame Cannon SL

Deals 250% damage to the enemy and stuns them for 1 second.

Increases ATK by 10%

Increases critical damage by 10%

Gain 10% increased ATK for this stage upon defeating an enemy

Ice Bow SL

Deals 100% attack damage to all enemies and has a 50% chance to freeze them for 2 seconds.

Increases ATK by 10%

Increases critical damage by 10%

Gain 10% increased ATK for this stage upon defeating an enemy

SL Name
Main Skill
Skill 2
Skill 3
Skill 4

Flower Field SL

Grants 'Rapid Regeneration' to all allies for 3 seconds.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

Hot Spring SL

Grants 'Overflowing Power' to all allies for 5 seconds.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

Glacier SL

Grants 'Frost Veil' to all allies for 10 seconds

Increases HP by 10%

Reduces damage taken from enemies by 5%

Gain a shield equal to 20% of max HP at the start of battle

Fladiator SL

Recovers HP equal to 500% of attack and grants 'Focus' buff for 10 seconds.

Increases ATK by 10%

Reduces damage taken from enemies by 5%

Increases attack speed by 20% for 3 seconds at the start of battle

Mana Bloom SL

Deals 250% damage to one enemy and inflicts 'Energy Breakdown' for 5 seconds.

Increases ATK by 10%

Increases critical damage by 10%

Gain 10% increased ATK for this stage upon defeating an enemy

Clear SL

Heals 2 allies for 15% of your HP & removes 1 debug from them.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

SL Name
Main Skill
Skill 2
Skill 3
Skill 4

Steelbash SL

Deals 300% damage to 1 enemy and Stuns for 1.5s

Increases ATK by 10%

Iron-type mercenaries are immune to Bleed.

Deals +300% damage to Stunned enemies.

Flamdancer SL

Deals 150% damage to 3 enemies and inflicts Burn for 2s.

Increases ATK by 10%

Fire-type mercenaries are immune to Stun.

When an enemy dies, all allies recover HP equal to 250% of caster's ATK.

Frostreaver SL

Pulls 1 enemy from the backline to the front, deals 300% damage, and has a 50% chance to Freeze for 2s (prioritizes ranged enemies).

Increases ATK by 10%

Water-type mercenaries are immune to Burn.

Deals +300% damage to Frozen enemies.

Thornja SL

Deals 150% damage to 3 enemies and inflicts Bleed for 2s.

Increases ATK by 10%

Nature-type mercenaries are immune to Freeze.

When an enemy dies, the caster recovers 100% Energy.

Gearblade SL

Deals 125% damage to all enemies. (Deals double damage to Shields)

Increases ATK by 10%

Increases critical damage by 10%

Gain 10% increased ATK for this stage upon defeating an enemy

Embersage SL

Revives 1 dead ally with 30% HP. If no ally is dead, heals the ally with lowest HP by 50% of caster’s HP.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

TidecallerSl SL

Unleashes a “Wave of Change” across the battlefield.

Increases HP by 10%

Restores 50% energy at the start of battle

Recovers 10 energy when landing a critical hit

Grovewarden SL

Grants “Verdant Veil” to self twice.

Increases HP by 10%

Reduces damage taken from enemies by 5%

Gain a shield equal to 20% of max HP at the start of battle

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